Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
'Cryomancer' is a Lavinian term meaning magician of the ice. The Cryomancers are content to be known by this; they have no name for themselves. It is an apt name, in any case; the Cryomancer calls on the weather of her homeland to smother the enemy in ice and snow, and more often than not, the weather obliges, even when she is far from the northern winter.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Mistral Glacialist |
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Advances to: | |
Cost: | 80 |
HP: | 76 |
Movement: | 5 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | Frost Elf Mistral Cryomancer |
Abilities: |
dagger blade | 9 - 3 melee | magical | |
ice cold | 10 - 4 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 10% |
impact | 0% |
fire | 0% |
cold | 60% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | - | 100% |
Deep Water | 100 | 10% |
Flat | 1 | 50% |
Forest | 2 | 50% |
Frozen | 2 | 50% |
Hills | 2 | 50% |
Impassable | 100 | 100% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 3 | 20% |
Shallow Water | 2 | 30% |
Swamp | 2 | 40% |
Unwalkable | 100 | 20% |